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Welcome to our previews for the First Family Arc for Vs. System 2PCG. Today is the third preview article for the 200-card The Fantastic Battles Issue that kicks off the Arc! Let’s get to it!
So, if you had Alicia out with Franklin from our last article, he would become a base 12/12 instead of a 4/12.
But what if it wasn’t really Alicia?
Note that when a supporting character transforms, you remove it from the game.
But enough of these small fry! Let’s get to the heavy hitter!
The best delivery man in the multiverse, and the best robot in this article! Note that Package counters don’t fall off characters when the characters are turned face down — Willie has a grip of steel! This might be more meaningful in a couple of weeks.
Next up is the most dangerous nanny we’ve ever seen.
Note that if you play a second Agatha while one is on your side, Ancient Sorceress will count the former Agatha (who would be KO’d due to uniqueness).
Let’s do something weirder! Oh here’s one!
In Wyatt’s adventures he became aware that he is a fictional character (and sometimes in a Card Game). This can be…complicated. Last long rules section, I promise! (Well, this time, at least.)
Wyatt knows he is in a Card Game, and he wants to play too! So when he appears, and until he leaves play, he gets his own hand and resource row. Note: His hand counts as being part of your hand, and his resource row counts as being part of your resource row.
Here’s how it works:
Characters and Equipment you play from Wyatt’s part of the hand work as normal once they are on your side. (Once they’re in play, it doesn’t matter if they came from your main hand or Wyatt’s part of your hand.)
You can play Plot Twists or power-ups from Wyatt’s part of your hand as normal.
You can spend Locations in Wyatt’s part of your resource row or discard them from Wyatt’s hand to generate power symbols normally.
When Wyatt leaves play, remove the cards in his part of your hand and resource row from the game. (Characters and Equipment played from his part of your hand stay in play.)
Note: If Wyatt gets moved to another player’s side, remove all the cards in his part of your hand and resource row from the game. Now Wyatt will draw extra cards and play extra resources for that player.
See, no problem! What’s really going to bake your noodle is if you put Wyatt in a Pocket Universe. We recommend it heartily!
How about some more Inventions? We showed you the Negative Zone a couple weeks ago, but here are some neutral ones! They can be used by any inventor in the game! Maybe there will be a Tony Stark or Peter Parker inventor in the future? Who can say? Maybe there will be other inventors in this Arc? Who would make sense?
And here’s another one that Mister Fantastic can make!
Let’s end today’s preview with something a little more…universal?
Everywhere means everywhere: deck (shuffle it afterwards), hand, face down resources, secret piles, etc. Uatu the Watcher is also a Doer!
We hope you liked the cards today. We liked designing them for you all!
Join us next time as things get all doom and gloom. See you soon.
Vs. System 2PCG: The Fantastic Battles arrives this May!